It's looking good! I feel like I'm learning a decent amount with this. I feel like before I would make everything move as if the only force effecting it was gravity, not taking into consideration muscle movements or centrifugal force. I would have entire characters follow the line of action as much as possible. You can see I do that much more in the first arc, however in the second things are much more, "flail-ey" and it looks better than the first arc (in my opinion)! More interesting.
I still have things to do like, the fingers and hands, parts clipping though the ground, smoothing out curves, feet and contacts with the ground, along with other small adjustments. I feel I'm in a good place though.
I still have things to do like, the fingers and hands, parts clipping though the ground, smoothing out curves, feet and contacts with the ground, along with other small adjustments. I feel I'm in a good place though.