Here's some animation WIPs. At the moment they're just quickly thrown together, but I hope to get these in a game engine when they're done. I'll setup some simple button presses and actually have him controllable! I want to do that so I can better show off the animations and get a little more practice with Unreal 4 (the super cool game engine).
It might be a little tough right now to tell what everything is (while not yet finished) so I'll just write here what they are here!
It might be a little tough right now to tell what everything is (while not yet finished) so I'll just write here what they are here!
In order idle walk basic attack guard to knock back guard to parry bite (throw) jump (jump start, loop, land) roar run run attack finisher death | |